Applicable to: Association and Club Administrators, Team Managers, Scorers
Application(s): Electronic Scoring Application (score.playhq.com)


This article will cover the following:

  1. How to electronically score an AFL game

Related articles:

Resources:

Overview

This article describes how to record super goals, goals and behinds against a player or team in the PlayHQ AFL electronic scoring application.  Note super goals will only be available if activated by the league.

You can also download and print a more condensed eScoring one-pager from here.

 

Recording a Super goal, Goal or Behind against a player

To record a super goal, goal or behind, select the player name:

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Then select the appropriate score:

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The following table describes the correct score to apply based on the game scenario:

Scenario

Score

The player kicks a Super goal

9 or 10 depending on the competition

The player kicks a Goal

6

The player kicks a Behind

1

The player and team's totals will increase, and a confirmation message will be displayed after the score is recorded:

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Recording a Super goal, Goal or Behind against a team

Super goals, goals and behinds can also be recorded against a team by first selecting the team

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Then select the appropriate score:

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Alternative

Super goals, goals and behinds can also be recorded by first selecting the score first.

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Then selecting the player name or team name 

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